//{{NO_DEPENDENCIES}}
// ddx game generated include file.
// Used by ShowSoundInfoPak.H
// Version 3.3
// 
#ifndef		__SHOWSOUNDINFOPAK_H__
#define		__SHOWSOUNDINFOPAK_H__


/*...  ".\SHOWSOUNDINFO.SPX"..........*/
#define   IDP_SHOWSOUNDINFO_SPX               (0x40000000)
#define   IDD_SOUND_ADD_ALP                   (0x00000000)
#define   IDD_SOUND_BK_ALP                    (0x00000001)
#define   IDD_SOUND_BAR01_ALP                 (0x00000002)
#define   IDD_SOUND_BAR02_ALP                 (0x00000003)
#define   IDD_SOUND_BAR03_ALP                 (0x00000004)
#define   IDD_SOUND_BAR04_ALP                 (0x00000005)
#define   IDD_SOUND_BAR05_ALP                 (0x00000006)
#define   IDD_SOUND_BAR06_ALP                 (0x00000007)
#define   IDD_SOUND_BAR07_ALP                 (0x00000008)
#define   IDD_SOUND_BAR08_ALP                 (0x00000009)
#define   IDD_SOUND_BAR09_ALP                 (0x0000000a)
#define   IDD_SOUND_BAR10_ALP                 (0x0000000b)
#define   IDD_SOUND_BAR11_ALP                 (0x0000000c)
#define   IDD_SOUND_BAR12_ALP                 (0x0000000d)
#define   IDD_SOUND_BAR13_ALP                 (0x0000000e)
#define   IDD_SOUND_BAR14_ALP                 (0x0000000f)
#define   IDD_SOUND_BAR15_ALP                 (0x00000010)
#define   IDD_SOUND_BAR16_ALP                 (0x00000011)
#define   IDD_SOUND_SUB_ALP                   (0x00000012)



#endif
//===GAME_DATA_ID DEFINE END=============================

